Update #2 is Live!


Hey again folks!

Bringing you an early Sunday morning update based on playthroughs last night! 

PATCH NOTES

  •  Fixed a bug with the Mailbox! You should now be able to interact with it without any issues.
  •  Fixed a bug with Clam Man not appearing in one of the paths in the intro
  •  Fixed a bug with skillcheck numbers not matching the actual values
  •  Fixed a bug that caused Luther to never thaw
  • Fixed a bug that caused a giant crab monster named EVILLAK to spawn in and force the player to still survive it
  • Fixed a number of typos
  • Fixed a number of static checks that were available regardless of stats
  • You can now close the inventory by clicking the inventory button again
  • Minor polish and errors corrected


Thanks to everyone who's been reporting issues and bugs, it's greatly appreciated! If you find something, let me know and I'll fix it in the next update!


Have a great Sunday, folks. I'm off to eat grilled cheese sandwiches.

//Martin

Files

WEBGL0406.zip Play in browser
Jun 07, 2020
Clam Man 2 Open Mic Mac.app.zip 132 MB
Jun 07, 2020
Clam Man 2 Open Mic Linux.zip 134 MB
Jun 07, 2020
Clam Man 2 Open Mic PC.zip 132 MB
Jun 07, 2020

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Comments

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Hey I started playing I guess before the mailbox bug. If I download this, will I need to start over?

Unfortunately, yes - however the mailbox bug isnt game breaking! It worked in the previous build, but you have to click over and over around it and on it to trigger it, which is strange. It’s up to you and how far you got, but I think you could still finish the game with the build you started with!